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Table of Contents
Key topics
Original
New topics
Key topics
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Original
1.
(we)blog
2.
Affecting computing
3.
Anonymous
4.
Ant miner
5.
API (Application Program Interface)
6.
ARG (Alternative Reality Games)
7.
Audience
8.
Automatic machine translation
9.
Avatar
10.
Baby boomer
11.
Bingewatching
12.
Biohacking
13.
Blockchain
14.
Broadcast(ing)
15.
Call to action
16.
Camouflage
17.
CAWI (Computer Assisted Web Interview)
18.
CBT (Computer Based Training)
19.
Chat
20.
Chatbot
21.
Citizen journalism
22.
Clickbait
23.
CMC (Computer Mediated Communication)*
24.
CMS (Content Management System)
25.
Cookie
26.
Copyleft
27.
Cracker
28.
Crawler (Web)
29.
Creative commons
30.
Crowdfunding
31.
Crypto valute
32.
Cultural Industries
33.
Cultural Jamming
34.
Cyber- (punk, goth, kid, etc.)
35.
Data in motion
36.
Datagate
37.
Deep Learning
38.
Deep Web
39.
Digital Divide
40.
Digital Literacy
41.
Dot-com
42.
Easter Egg
43.
E-Democracy
44.
Effetto San Matteo / Matthew effect
45.
E-Government
46.
Emoji
47.
E-Vote
48.
Fakenews
49.
Fan-(dom, sub, etc.)
50.
File Sharing
51.
Flaming
52.
Flashmob
53.
Folksonomy
54.
Gatekeeping
55.
Gender Swapping
56.
Generation Z
57.
Generazione G.I. (G.I. Generation)
58.
Generazione Silenziosa (Silent Generation)
59.
Generazione X (X-Generation)
60.
Ghosting
61.
Ghostwriting
62.
Grassroots media
63.
GUI (Graphical User Interface)
64.
Hacker
65.
Hacktivism
66.
Hashtag
67.
Hikikomori
68.
Influencer
69.
Instagramism/Instagrammable
70.
Ipertesto/Hypertext
71.
Legge di Moore
72.
Lifestream
73.
LIM
74.
Link
75.
Lurker
76.
Mainstream
77.
Maker
78.
Mashup
79.
Mashup
80.
MEME
81.
Memex
82.
Microblogging
83.
Millenials
84.
MMORPG
85.
MOOC
86.
MUD
87.
Nativi Digitali/ Digital Native
88.
Netiquette
89.
Netnography
90.
Neuralrecognition
91.
Newsfeed
92.
Newsjacking
93.
Nick(name)
94.
Obsolescenza programmata / Planned obsolescence
95.
Open Source
96.
Post
97.
Prosumer
98.
Remediation
99.
Remix
100.
Reputation Capital
101.
ROI (Return on Investment)
102.
Rumors
103.
Scraping
104.
Self–Branding
105.
SEM (Search Engine Marketing)
106.
SEO (Search Engine Optimization)
107.
Slacktivism
108.
Smart Mob
109.
SNS (Social Network Sites)
110.
Social Media Advertising
111.
SWOT (analisi)
112.
Trackback
113.
Ubiquitous Computing
114.
UGC
115.
Wikileaks
116.
WOM (Word of Mouth)
117.
Xanadu
Edit
New topics
1.
Allodoxia
- 6
2.
Deepfake
- 5E
3.
Lean Economy
4.
Convergence culture
- 4E
5.
Six Degrees of Separation
- 1E
6.
Webrooming
- 4
7.
SERP
- 4
8.
Citizen Journalism
- 6E
9.
Longform (storytelling)
- 9
10.
Collective Intelligence
- 8E
11.
Connective Intelligence
- 11
12.
Swarm Intelligence
- 1E
13.
Ephemeral Data
- 3
14.
Mindware
15.
RSC – Reduced Social Use
- 12
16.
SIDE – Social Identity Deindividuation Theory
- 6E
17.
SIPP – Social Information Processing Perspective
- 3E
18.
Post-fordismo
- 9E
19.
Selfie
- 10
20.
SNA – Social Network Analysis
- 2
21.
Trickle down
- 8
22.
ZMOT (Zero Momenth of Truth)
- 5E
23.
Hoax (bufala)
- 7E
24.
Widget
25.
Wearable computing
- 5
26.
Hats (White, Red, Black)
- 7
27.
Trackbacks (backlinks)
- 8
28.
Social (media) touchpoints
- 9E
29.
SEAV - Social Equivalent Advertising Value
- 1
30.
Social Bookmarking
- 1
31.
Social Advocacy
- 7
32.
Semantic Web
- 4E
33.
Right to (be) forget (forgotten)
- 2E
34.
Real Time Marketing
- 5
35.
Meetup
- 12
36.
Long Tail Theory
- 13
37.
Internet of Things
- 8E
38.
Herd(ing) effect/behaviour
- 2E
39.
Engagement
- 3
40.
Cyberbullying
- 10
41.
Advergames
- 7E
42.
Instagramism
- 3E
43.
Intertextuality
- 13
44.
Generazione Alpha / Alpha generation
- 2
45.
Meme
- 9
46.
On Demand
- 6
47.
Peer to Peer
- 11
48. [SIP]
49. [Instagramism]
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